Description
Goods for Guilds is a game about running the logistics business behind the adventurers' guilds. Command workers, build production lines, take on orders, and grow your business across the continent. No combat, just production, transport and trade.
You start with a few workers hauling logs by hand. Before long, your workshops are turning out weapons and potions, carts are rolling along the routes you planned, and towns across a hand-crafted continent are waiting on your deliveries.
History
Goods for Guilds is made by quittingjack, a solo developer based in Taiwan, in their spare time. quittingjack has more than ten years of game development experience and has released several free games on itch.io. Goods for Guilds is quittingjack's first game on Steam.
Features
- Production lines without conveyor belts: every item is carried, hauled or pushed to its destination by the workers you command.
- RTS-style command: select workers, assign jobs, and plan routes they repeat on their own.
- Upgrade how goods move: better hauling gear and new vehicles change how you lay out your production lines.
- A hand-crafted fantasy world: the whole continent is designed by hand, not procedurally generated.
- Orders and reputation: take on orders and contracts from towns across the land; the higher your reputation, the bigger the business.
- Interlocking production chains: turn raw materials into everything adventurers need, where one line's output is another line's input.
- No combat: every challenge comes from production, transport and management.
Images
Screenshots (with UI)
Screenshots (without UI)
Key art: English logo (every Steam capsule size)
Key art: Traditional Chinese logo
Key art: Simplified Chinese logo
Key art: no logo
Logo & Icon
Videos
Official Trailer — YouTube
Contact
- Press / Business
- quittingjack@gmail.com